#pragma once
#include "VideoSurfaceRegion.h"

namespace ja2{ namespace sgp
{
	//! Blitting FX helper struct.
	struct BlitFx
	{
		//! Used for fill effect.
		COLORVAL ColorFill;
		//! Given SRC subrect instead of srcregion.
		Rect SrcRect;
		//! Given SRC subrect instead of srcregion.
		Rect FillRect;
		// Given a DEST region for dest positions within the VO
		VideoSurfaceRegion DestRegion;
	};
} /*sgp*/} /*ja2*/
